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Editoriffic!

James posted on in Crazy Ideas, Projects, SCX, XNA · 26 Comments »

I’ve been working on creating an editor for my free time project, Survival Crisis X, that you use just with an Xbox360 controller, and so far the results are [hate to use this word] pleasing. Here’s a nice shot: One big difference between the previous shot: it’s 720p, baby!  Survival… Read More

Isometric Test!

James posted on in Projects, SCX, SCZ, XNA · 7 Comments »

Here’s an image from some isometric tech I’ve been working on. I’ve been having a lot of fun with the XNA SpriteBatch, which is a basic object in the XNA framework that can be used for all things 2D. I’ve been abusing the heck out of alpha transparency–a computationally expensive… Read More

Just an Experiment…

James posted on in Crazy Ideas, Projects, SCZ · 10 Comments »

I get a lot of requests to add multiplayer to SCZ.  While I’m not going to get to work on the code base of that old thing, I was giving some thought to creating an XNA/XBLA version with couch and live co-op and team games, based on smaller scenarios. Well,… Read More