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Editoriffic!

James posted on in Crazy Ideas, Projects, SCX, XNA · 26 Comments »

I’ve been working on creating an editor for my free time project, Survival Crisis X, that you use just with an Xbox360 controller, and so far the results are [hate to use this word] pleasing. Here’s a nice shot: One big difference between the previous shot: it’s 720p, baby!  Survival… Read More

Isometric Test!

James posted on in Projects, SCX, SCZ, XNA · 7 Comments »

Here’s an image from some isometric tech I’ve been working on. I’ve been having a lot of fun with the XNA SpriteBatch, which is a basic object in the XNA framework that can be used for all things 2D. I’ve been abusing the heck out of alpha transparency–a computationally expensive… Read More