“You can never have enough spindlebeasts” is a phrase we recently heard. In fact, that is one of the most common complaints about Salt and Sanctuary: There aren’t enough spindlebeasts. So, in the next update we’re introducing a new “Everything is Spindlebeasts” challenge mode!
(P.S. We’re actually still testing the next patch. We initially pushed an update live last week but it introduced a pretty annoying UI bug so we had to roll it back and put the build back into a more rigorous QA process. We’re not sure when it will be finished but we’ll let you know once it’s live!)
Last night at 9PM Pacific, when Salt and Sanctuary unlocked for everybody, we hung out with LobosJR on his stream talking with you all and answering questions. We’ll be popping around his stream and others during the day, then we’ll be playing and talking with Cas of Fextralife again at 6PM PDT! Hope to see you around the Internet!
Behold our launch trailer, made by the talented AJ Thompson! He has cats, too, so you should ask about them.
As is true of all games, Salt and Sanctuary is not perfect. There’s always room for improvement so if you would like to report a bug or give feedback, you can check out our official forum at Fextralife. As always for our FAQ you can check out this page here.
Finally, a post by us wouldn’t be complete without a picture of Gato.
It’s been a very long time since we ducked our heads down to finish up this game and there is finally a light at the end of that proverbial tunnel and it’s very close. It could just be the glare off Gato’s reflective cat eyes, but we’re going to pretend it’s the grossly incandescent light of the sun.