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Figured I should put up a short PSA.
About an hour ago, my gmail account got compromised, and some degenerate from Serbia sent out a few hundred spam emails as me, each one with three links to Russian and Chinese sites followed by my signature. I’ve gotten a few responses from concerned contacts. Much thanks! I’ve changed all of my passwords, signed out all other gmail accounts, etc. I don’t know if this is related to PSN, bad luck, or both, but it sucks.
To anyone else who might be getting spam from my email address, here are a few tips:
- If you get an email with nothing other unexplained links, some of which direct you to Russian and Chinese sites, do not click them, and
- If you can’t follow the first bullet, you shouldn’t be on the Internet.
That being said, I’m super sorry to anyone who got spammed by me. To make up for it, Sony will be offering you a “Welcome Back” program (if you are currently a member of PSN), offering identity theft protection, free games, and more!
June 1, 2011
As mentioned in last week’s Good Morning Gato
, James and I will be in LA for E3
and we have a little surprise waiting for you. On the 6th of June, more information will be revealed but in the meantime enjoy this super mysterious teaser!
May 25, 2011
Lately I’ve gotten a bit obsessed with the concept of honor in indie game development. Perhaps the term “honor” seems a bit antiquated what with seppuku being out of fashion and honor killings being outright worst-thing-ever-and-not-in-a-funny-way, but I think honor–or the lack thereof–is precisely the concept that irks the heck out of hardworking indie game developers who are, you know, doing things the hard way.
There’s this spectrum in my head. I tried to draw a nice looking graph, but as it turns out I’m no good with graphs, so I compensated by making it cute or something:
September 17, 2010
My friend Ziggy’s throwing another XNA-article-writing contest, giving you a chance to prove your XNA-article-writing skills! If your kung fu is strong, you win an Xbox 360 Elite. I’d try to compete but (a) I’m really not that good at programming and (b) I’m supposed to be hard at work at something else now.
If you don’t have the know-how to compete in Ziggy’s contest but still want to make awesome games with XNA Game Studio, check out the rest of Ziggy’s site. Or buy my book.
October 14, 2008
Seems like Peter Molyneux is starting a sweet new trend where developers review their own games. This sounded like a lot of fun, so I decided to take a short break from bug fixing to review The Dishwasher: Dead Samurai.
Behold, your review, after the break:
September 2, 2008